A. EXPEDITION
1. Exploration step
Draw an exploration card:
Challenge
- Follow instructions on card then return card to game box
- Activation dice that might be required in combat not required
Combat
C. Combat Set Up + Notes
2. Recovery step
MUST RETURN TO PRECIPICE + MAKE RECOVERY ROLLS IF ALL EXPLORERS OUT OF ACTION AT END OF A COMBAT.
OTHERWISE...
1. Recovery Rolls
- Roll Blackstone dice for any explorer out of action:
- Explorer dies if roll is equal or less than number of grievous wounds
- All collected cards lost + expedition ends - survivors return to Precipice
RETURN TO PRECIPICE AT THIS POINT IF AN EXPLORER DIES OR IF GROUP WISHES TO ABORT EXPEDITION
2. Vitality Rolls
- Grievous wounds cannot be healed during an expedition unless otherwise stated on explorer card.
- Roll explorer Vitality dice for any explorers who have obtained wounds during the Exploration step:
- Failure = nothing happens
- Success = remove 1 wound
- Critical = remove up to 2 wounds
3. Leadership step
- Pass on leader marker
- Explorers can exchange or give away discovery, resource and/or stronghold artefact cards